
Long ago, people lived in harmony with the natural world and used the power of Mana to help their nations grow. It is possible to upgrade weapons, armor, and magic to higher levels.

The player also has access to a growing arsenal of spells with various effects. The protagonist has a stamina gauge: the more stamina he has, the more powerful his strike is. I may do the same to another game someday if I have the spare time for it.Secret of Mana is an action RPG, featuring real-time hack-and-slash style combat, in which up to two computer-controlled companions can accompany you. In all, it was a fun if short little project. The first week of February was spent beta testing by Sailor P3RX1, and the patch was released on February 9th, 2000 (my birthday, actually ^^). January was spent editing and rewriting the story dialog slightly to take advantage of the VWF and extra ROM space. This was naturally followed by the creation of a script dumper and inserter able to handle the event script stored along with the text. ROM and pointer expansion made sense, so that was included as well. So starting in early December 1999, I rewrote the game code to use a Variable Width Font for the story dialog. (To be perfectly honest, this was just an excuse to play around with the ROM's ASM code and see if the VWF code I made for SMRPG would work well in another game.

It's one of the most treasured cartridges in my SNES collection.Ĭonsidering how SoM was cursed with an ugly stretched font and limited space for story dialog, I thought it might be worthwhile to give SoM's story dialog a much deserved facelift.

It could have up to three players simultaneously, had a unique soundtrack, and possessed an interesting story (though it was narrated poorly at times). Secret of Mana (SoM) was one of the best action/adventure RPGs for the SNES. Secret of Mana Variable Width Font Edition FuSoYa's Niche - SoM VWF Edition Introduction
